I found a 4-slot grenade launcher that works in the current version of Team Fortress 2 Map:ctf2fort DOWNLOAD / EDIT UPDATE IS HERE: https://www.youtube.com. Oct 11, 2018 Download Grenade Launcher skin 4-slot Grenade Launcher.BORKED. for TF2. TEAM FORTRESS 2 TF2 SKINS TF2 MAPS TF2 EFFECTS TF2 SPRAYS TF2 SOUNDS; COUNTER-STRIKE 1.6 CS 1.6 SKINS WEAPONS CS 1.6 SKINS PLAYERS CS 1.6 SKINS OTHER CS 1.6 MAPS CS 1.6 GUIS CS 1.6 SPRITES CS 1.6 SPRAYS CS 1.6 GAME FILES CS 1.6 MODS. Grenade launchers can add an extra BANG to your game. These grenade launchers shoot a huge blast off BBs and other projectiles at your opponent all at once for a huge firepower increase. Flamethrower (Classic). The Quake Team Fortress Flamethrower uses the same model as the Grenade Launcher and Pipebomb Launcher. The Flamethrower in Team Fortress Classic once used a Gluon gun model (from Half-Life 1) during development. Slot 4 Weapons: Rocket Launcher. @mudkip248 #SaveRobbie Because the default launcher has two extra, unused chambers and those chambers are too small. Yeah, the chambers on the current 6-slot design are too small to physically fit the grenade model in them, while the grenades fit perfectly inside the 4-slot's chambers. M79 grenade launcher fire&reload Sound Mod 2 M79 grenade launcher fire&reload 6 Sound Mod. Sound mode to replace Left 4 Dead 2 grenade launcher. M79 gl ca sound - Combat arms M79 grenade launcher fire&reload Sound m79 gl fc2 sound - Far Cry 2 M79 grenade launcher fire&reload Sound m79 gl kf sound - Killing Floor M79 grenade launcher fire&reload Sound m79 gl kf2 sound - Kil.
Slot 1 Weapons
Picture | Weapon | Damage | Used By | Notes / Special Abilities |
---|---|---|---|---|
Crowbar | 18 | Scout, Soldier, Pyro, Demoman, Heavy Weapons Guy, Sniper | N/A | |
Medkit | Initial: 9 Infection: 8 per hit | Medic | Used to heal teammates and infect enemies. | |
Knife | Standard: 36 Back-stab: instant kill | Spy | Can backstab for an instant kill. | |
Wrench | 18 | Engineer | Used to upgrade buildings and repair armor. | |
Umbrella | 18 | Civilian | Remodel of the Crowbar. |
Slot 2 Weapons
Picture | Weapon | Ammo | Damage | Used By | Notes / Special Abilities | ||
---|---|---|---|---|---|---|---|
Type | Loaded | Carried | |||||
Single-Barrel Shotgun | Shells | 8 | 200(HeavyWG) 100(Soldier) 75(Demoman+Medic) 50(Scout) 40(Pyro) | 4-22 | Scout, Soldier, Pyro, Demoman, Heavy Weapons Guy, Medic | Fires six pellets. | |
Sniper Rifle | Shells | 75 | N/A | Varies | Sniper | Capable of headshotting; must hold down primary fire key to strengthen shot; must be standing still or moving slowly to shoot. | |
Tranquilizer Gun | Shells | 40 | N/A | 18 | Spy | Slows victim to half speed on hit. | |
Railgun | Nails | 50 | N/A | 23 | Engineer | N/A |
Slot 3 Weapons
Picture | Weapon | Ammo | Damage | Used By | Notes / Special Abilities | ||
---|---|---|---|---|---|---|---|
Type | Loaded | Carried | |||||
Automatic Rifle | Shells | 75 | N/A | 8 | Sniper | N/A | |
Double-Barrel Shotgun | Shells | 6 | 200(HeavyWG) 100(Soldier) 75(Medic) (50(Engineer) 40(Spy) | 4-51 | Soldier, Heavy Weapons Guy, Medic, Engineer, Spy | Fires fourteen pellets. |
Slot 4 Weapons
Picture | Weapon | Ammo | Damage | Used By | Notes / Special Abilities | ||
---|---|---|---|---|---|---|---|
Type | Loaded | Carried | |||||
Nailgun | Nails | 200(Scout) 100(Sniper+Spy) | N/A | 9 | Scout, Sniper, Spy | N/A | |
Grenade Launcher | Rockets | 6 | 50 | 40-80 | Demoman | Detonates 2.5 seconds after shot is fired. Shares magazine with Pipebomb Launcher. | |
Super Nailgun | Nails | 150 | N/A | 12 | Medic | N/A | |
Flamethrower | Cells | 200 | N/A | 20(Contact) 2(Afterburn) | Pyro | Cannot inflict afterburn on enemy Pyros. |
Slot 5 Weapons
Picture | Weapon | Ammo | Damage | Used By | Notes / Special Abilities | ||
---|---|---|---|---|---|---|---|
Type | Loaded | Carried | |||||
Rocket Launcher | Rockets | 4 | 50 | Varies | Soldier | Can inflict self damage; can be used to Rocketjump. | |
Pipebomb Launcher | Rockets | 6 | 50 | 40-80 | Demoman | Detonates with secondary fire. Shares magazine with Grenade Launcher. | |
Assault Cannon | Shells | 200 | N/A | 32 | Heavy Weapons Guy | N/A | |
Incendiary Cannon | Rockets | 20 | N/A | 30-60 | Pyro | Ignites players via splash damage. Cannot inflict afterburn on enemy Pyros. |
Primary Grenades
Picture | Grenade | Damage | Used By | Notes / Special Abilities |
---|---|---|---|---|
Hand Grenade | Varies | Soldier, Pyro, Demoman, Heavy Weapons Guy, Medic, Sniper, Spy, Engineer | Deals massive damage on a four second fuse. | |
Caltrop | 9 | Scout | Causes leg injury which slows down enemies. |
Secondary Grenades
Picture | Grenade | Damage | Used By | Notes / Special Abilities |
---|---|---|---|---|
Nail Grenade | Soldier | Releases nails for a short while before detonation. | ||
MIRV Grenade | Heavy Weapons Guy, Demoman | Splits into multiple grenades upon detonation, which detonate shortly afterward. | ||
Concussion Grenade | Scout, Medic | While dealing no damage, it causes considerable knockback and disorientation. | ||
Napalm Grenade | Pyro | Ignites environment and enemies within blast radius for a limited amount of time upon explosion. | ||
Hallucination Grenade | Spy | Continuously deals slight damage and causes knockback and 'hallucinations' (mirage objects) on activation. | ||
EMP Grenade | Varies | Engineer | Detonates all of the ammo an enemy is holding. |
Special
Picture | Weapon | Damage | Used By | Notes / Special Abilities |
---|---|---|---|---|
Detpack | Insta-kill | Demoman | Deals massive damage on a 5, 20, or 50 second fuse. Can destroy designated parts of certain maps. |
Cut weapons
Weapon | Ammo | Used By | Notes / Special Abilities |
---|---|---|---|
Grappling Hook [1] | Unknown (presumed no ammo) | Unknown (presumed all classes) | Weapon from the Team Fortress mod. Was not added in the end. HookMod, however, was a third-party mod in the middle days of TFC, emulating the grappling hook from before. It was added in Team Fortress 2 for the Mannpower gamemode. |
Bioweapon [1] | Unknown (presumed no ammo) | Medic | The medkit's alternate fire, before it and the medkit were merged into one weapon. |
Scanner [2] | Cells | Scout | Spy-detecting weapon from the Team Fortress mod. Ultimately not added. |
References
Tf2 Grenade Launcher Skin
- ↑ abSDKHalf-Life Singleplayercl_dlltf_defs.h
- ↑PlanetFortress, Teleporters Return
40mm Grenade Launcher
See also
Tf2 4 Slot Grenade Launcher
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